obtainCleanSolverState

PURPOSE ^

obtain an empty solver state with appropriate filling

SYNOPSIS ^

function solverState = obtainCleanSolverState

DESCRIPTION ^

 obtain an empty solver state with appropriate filling

 This function is created to ensure an equal structure setup. this
 stucture is once created in 

 THIS IS NO USER FUNCTION

CROSS-REFERENCE INFORMATION ^

This function calls: This function is called by:

SOURCE CODE ^

0001 function solverState = obtainCleanSolverState
0002 % obtain an empty solver state with appropriate filling
0003 %
0004 % This function is created to ensure an equal structure setup. this
0005 % stucture is once created in
0006 %
0007 % THIS IS NO USER FUNCTION
0008 
0009 % The elk-library: convex geometry applied to crystallization modeling.
0010 %   Copyright (C) 2013 Alexander Reinhold
0011 %
0012 % This program is free software: you can redistribute it and/or modify it
0013 %   under the terms of the GNU General Public License as published by the
0014 %   Free Software Foundation, either version 3 of the License, or (at your
0015 %   option) any later version.
0016 %
0017 % This program is distributed in the hope that it will be useful, but
0018 %   WITHOUT ANY WARRANTY; without even the implied warranty of
0019 %   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
0020 %   General Public License for more details.
0021 %
0022 % You should have received a copy of the GNU General Public License along
0023 %   with this program.  If not, see <http://www.gnu.org/licenses/>.
0024 
0025 % time
0026 solverState.time = nan;
0027 solverState.evalTime = nan;
0028 % state variables
0029 solverState.bulkStateVector = [];
0030 solverState.hcMatrix = [];
0031 solverState.numberVector = [];
0032 solverState.probabilityVector = [];
0033 % help variables
0034 solverState.indexVector = [];
0035 solverState.upVector = [];
0036 solverState.dissolvedPivotVector = [];
0037 % property information
0038 solverState.pivotPropertyMatrix = [];
0039 solverState.bulkPropertyVector = [];
0040 % option/structure information
0041 solverState.flagNucleation = nan;
0042 solverState.flagDensity = nan;

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